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Articles categorized as ‘Australian Arts Programs’

Friday, January 27th, 2017

Digital hub adds a new dimension to student learning at Bond University

A new state-of-the-art Digital Media Hub was launched Jan. 24, 2017 at Bond University in the Balnaves Foundation Multimedia Learning Centre (MLC), providing unprecedented access to the latest multimedia technologies for students and staff.

The Digital Media Hub, which was co-funded by the Balnaves Foundation and Bond University Student Association (BUSA), will be used for academic-led classes, development of pod/vod casts, as well as independent learning by students out-of-hours.

Digital hub adds a new dimension to student learning at Bond University

The new digital media hub at Bond (Photo credit: Bond University)

It consists of three main zones:

  • The micro studio for content creation and production, featuring a green screen, HD remote controlled PTZ cameras, three-point production lighting, a teleprompter and monitors, Apple Mac, quality audio capture and playback facilities and virtual reality (VR) hardware.
  • Study lounge areas featuring individual or group-based learning spaces, USB charging stations, BYOD capability to support streaming platforms.
  • Individual digital media workstations with access to a range of software based digital media production, editing, 3D modelling and animation and CAD software plus 12 high-end PCs and Mac Pros.

Bond University Vice-Chancellor and President Professor Tim Brailsford said the purpose-built facility had been created to meet the needs of both students and academics for an interactive, multimedia learning space.

“Along with the growing use of virtual reality teaching apps and technologies by academics in our classrooms, comes the need for all our students to access these technologies to study, learn and create in their own time,” Professor Brailsford said.

“For example, our Health Sciences and Medicine students are creating 3D models of organs and general anatomy; our Film and Television students are creating and editing films; our Architecture students are using CAD for modelling their designs; our Advertising and Journalism students are creating audio and video media for online distribution; and our Interactive Media students are creating mobile applications, software and games.

“Furthermore, our students and academics will be able to use the micro studio to edit podcasts and vodcasts, and deliver lectures and attend seminars anywhere in the world, at any time, via virtual reality and cloud-conferencing.

“We are very grateful to the Balnaves Foundation for their continued generosity and support. This extension to the Balnaves Foundation Multimedia Learning Centre will ensure Bond remains at the cutting-edge of educational technology and we continue to provide our students with world-class facilities.”

Balnaves Foundation General Manager Hamish Balnaves said the foundation was proud to be part of the continued evolution of the award-winning Multimedia Learning Centre.

“The Digital Media Hub will further enable Bond’s academics to deliver a combination of personal interaction and digital learning 24-7, and ensure its students are well equipped to enter the modern global workforce,” Mr Balnaves said.

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Find out more about what Bond University has to offer!

Wednesday, September 14th, 2016

Bond University film graduates behind the scenes of Suicide Squad

A 2015 Bond University Film and Television graduate has made his mark on Hollywood after producing a world-first virtual reality (VR) experience for the new blockbuster film, Suicide Squad.

Bond University film graduates behind the scenes of Suicide Squad

Bond film and TV graduate Harrison Norris  (Photo credit: Bond University)

Harrison Norris worked with fellow Bond alumna, Emily Tate, on the set of the new action film starring Margot Robbie and Will Smith, where Norris worked as VR director and action pre-visualisation artist, and Tate as stunt department production assistant.

Bond University Director of Film and Television, Associate Professor Dr Michael Sergi, said he was not surprised the two were recruited for the film.

“Both Harrison and Emily were hard-working, passionate and dedicated students,” he said.

“They used their time at Bond to learn as much as they could about the film and television industry, and eagerly grabbed every opportunity that came their way.”

Hitting Australian cinema screens on Aug. 5, Suicide Squad was released alongside an exclusive VR experience, the first of its kind, that puts viewers in the middle of one of the movie’s action scenes.

Norris, who produced and directed the VR project, said it began as a “wild idea” he pitched to the producers who quickly saw its potential and jumped on board.

“I was initially recruited for, and subsequently led, a secret VR department within the production of Suicide Squad, alongside the best producers ever,” he said.

“I pitched a shift of focus from shooting a ‘behind the scenes’ of the film in VR, to an in-narrative piece, taking a scene directly from the script and shooting it in VR.

“The crew loved the idea, but the problem was the VR cameras couldn’t shoot any closer than four feet, which made it difficult to emotionally engage with the scene and make the experience feel ‘real’.”

Norris had a solution. The 19-year-old, who graduated from Bond University in 2015 after becoming the youngest student to be accepted into the Bachelor of Film and Television program, developed a concept for a new VR camera that could be worn around an actor’s head, providing the world’s first, true live-action, first-person experience.

“My friend and fellow Bond graduate, Emily Tate, flew with me to LA to interview camera houses, post supervisors and engineers to build this new camera,” Norris said.

“In the following weeks I oversaw the project and guided the design as three talented specialists brought the ‘Mobius’ from a nutty plan to a functioning camera.

“The result is a VR experience that allows the viewer to literally see out of the actor’s eyes—if you’re playing Margot Robbie, you can see yourself swinging her bat and shooting as if it were you; and if you look left, there is Will Smith fighting right beside you.”

Bond University film graduates behind the scenes of Suicide Squad

Emily Tate with actress Cara Delevingne (Photo credit: Bond University)

Norris said while it had been a year since his Mobius camera was created and VR technology had now caught up, it was revolutionary for its time and kick-started the creation of his own VR company, Proxi, that now routinely worked with major studios including Warner Brothers, Paramount and DreamWorks.

“We’re still breaking every rule we can, most recently proving it’s possible for filmmakers to edit and/or move the camera in VR without disorientating the audience—hence busting one of the best known myths about VR—and there’s more to come,” Norris said.

Tate, the 21-year-old daughter of Gold Coast Mayor Tom Tate, said since graduating from Bond in 2015 she had landed a number of roles in the film industry, including her life-changing experience on Suicide Squad.

“What I learnt from my time on Suicide Squad was beyond what I could have imagined; every single day there was something new for me to see, learn and feel,” she said.

“My career is really taking off and I have recently returned from New Zealand where I was working on Scarlett Johansson’s film, Ghost In The Shell, as the stunt department assistant coordinator.

Tate’s next job will be as production secretary on a film called Flammable Children starring Guy Pearce and Kylie Minogue.

“I’ll be working alongside Harrison again on this film, and I’m also working with his VR company Proxi, so it’s really exciting to see two Bondies reaching their dreams.

“We wouldn’t be where we are today without Bond and we are both really grateful for our time there.

“One of the biggest things that Bond taught me was about etiquette on set, which allowed me to fit in as a filmmaker, and not just a film student.

“My degree at Bond covered all the aspects of what it’s like to work in the film industry so when I went head-first into my career, I didn’t feel intimidated.”

Norris attended the Suicide Squad premiere in New York on Aug. 4, and returned to the Gold Coast the following week.

“I’ll be directing a whole bundle of short-form VR projects with Proxi that I’m not allowed to talk about yet before I start my role as second unit director on Flammable Children,” said Norris.

“I’m also attached to direct a feature next year in LA, so I’m staying busy.”

The Suicide Squad VR experience debuted at Comic-Con where thousands of people lined up for hours to trial it. It was officially released on Aug. 5 through Samsung Gear VR and at multiple physical installations worldwide.

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Discover more about Bond University Film and TV degrees. Contact OzTREKK’s Australian Arts Degrees Admissions Officer Shannon Tilston at shannon@oztrekk.com.

Wednesday, July 27th, 2016

UQ Peace and Conflict Resolution graduate aims to change the world

War survivor Nabi Sahak has a burning desire to change the world for the better, and he’s well on the way to doing so as he graduates with a University of Queensland Master of International Studies (Peace and Conflict Resolution) this week.

Leaving UQ in the pursuit of peace

UQ Master of International Studies grad Nabi Sahak (Photo credit: UQ)

Nabi is no stranger to conflict. He was born and raised in Kabul in Afghanistan, and lived with the terrors of war for 23 years before migrating to the United States in 2002.

The fact that he had borne witness to refugee crises, human rights violations, abuse of children and the full gamut or war horrors meant he had much to offer as a Rotary Peace Fellow Scholarship postgraduate student at the University of Queensland’s Rotary Peace Centre.

Nabi’s commitment to peace was forged while serving in the Afghan Armed Forces during the civil war. He spent two months in hospital recovering from gunshot wounds, where he saw hundreds of wounded men, women and children.

“Waiting in line for surgery, bleeding in my neck and chest, I promised myself if I survived these wounds then I would commit my life to the work of peace,” he said.

“I believed then and I believe now that peace is everyone’s natural right, and it’s everyone’s moral obligation to defend and protect it.”

Nabi began his pursuit of peace by battling to help his entire family escape Afghanistan—where they were targeted by the Taliban—and join him in the US.

“It took over ten years but I finally managed to bring all twenty-seven of them to the States through refugee and humanitarian parole programs,” he said.

Nabi has worked in a range of challenging roles—from a BBC radio reporter to a senior cultural analyst supporting the US’s global war on terror—and returning to university as a mature-aged student after 20 years was not without its own challenges.

“It was intimidating at first, but the culture at UQ promotes students from every age group, every nationality and every background, so I felt very comfortable in the environment,” he said.

Nabi believes the world needs more peacekeepers and conflict study experts.

“I tell people that peace must be learned, must be spread, must be appreciated, otherwise the finite resources of the world are no match to the infinite greed of man, and conflicts are prone to happen,” he said.

“I want to be an agent of change. The person who provides some insight that could potentially lead to the end of the conflict.”

Nabi plans to complete a PhD, with an offer already in the wings from the King’s College London Department of War Studies.

His long-term goal is to work for the Office of the United Nations High Commission for Refugees as a Case Protection Officer or to be a peace mediator between the US Government and Afghanistan, and to teach peace and conflict studies on part-time basis.

“Peace is beautiful and brings all the promises that humanity was destined to fulfill. In war, life becomes a burden, but in peace, life becomes a blessing,” Nabi said.

UQ School of Political Science & International Studies

The world is changing around us. This is demanding new tools for understanding world politics and new kinds of graduates who have the knowledge and creativity to be able to respond to this world of complex and dramatic challenges. The UQ School of Political Science and International Studies is one of the world’s leading centres for research and education in world politics.

In 2016, UQ created a new Graduate Centre in Governance and International Affairs which is at the cutting edge of research and teaching on contemporary issues in politics and governance at the national, regional and international levels. The Graduate Centre supports the Rotary Centre for International Studies in Peace and Conflict and the Asia Pacific Centre for the Responsibility to Protect.

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Find out more about studying conflict studies at UQ! Contact OzTREKK’s Admissions Officer Shannon Tilston for more information at shannon@oztrekk.com.

Friday, July 22nd, 2016

Sydney PhD candidate explains what Pokémon Go can tell us about augmented reality experiences

From university campuses to public parks and suburban spaces, Pokémon Go is seemingly everywhere—including the OzTREKK office: yesterday we caught a Zubat and a Kakuna!

Kyle Moore, a doctoral candidate in the University of Sydney’s Department of Media and Communications, is researching urban mobile gaming.

what can Pokémon Go tell us about augmented reality experiences

PhD candidate Kyle Moore outside the Museum of Contemporary Art in Circular Quay. Augmented reality is changing gamers’ experience of public spaces, says the urban gaming researcher (Photo credit: University of Sydney)

The research has focused largely on players of Ingress, a massively multiplayer augmented reality game developed by Niantic, and has in recent months included field and beta testers of Pokémon Go. Kyle’s thesis explores how gaming can influence players’ understandings of urban environments.

What does Pokémon Go reveal about augmented reality and the future of gaming?

“We’ve seen this happen with the success of mobile games like Angry Birds and Candy Crush, which both became hugely successful and symbolic of a new gaming audience. Similarly, Pokémon Go reveals gamers’ willingness to adopt new forms of technology, like augmented reality and location-awareness, which previously were very peripheral to everyday mobile gaming and more common amongst experimental, artistic, or even gimmicky mobile games,” says Kyle.

Your PhD looks at the emerging technological phenomenon of urban mobile gaming. Is Pokémon Go a breakthrough or a fad?

“In terms of the technology, Pokémon Go is similar to a range of other games that have been released. These were often experimental, playing around with the capabilities and limits of the devices. Both Nintendo and Niantic labs have used these technologies before. Nintendo, with their Nintendo 3DS portable console, has a number of built-in and downloadable augmented reality games, while Niantic are best known for their successful alternate-reality game Ingress. Pokémon Go has certainly reached a viral status—whether or not this will fade away remains be seen. Without a doubt there will be numerous clone games pushing the limits of these emerging technologies.”

How are augmented reality games changing our public spaces?

“Numerous stories about the dangers of playing Pokémon Go rightly signal that refusing to acknowledge the space we are in can in fact have consequences,” says Kyle, “and that games should no longer be considered outside of these parameters.”

“The popularity of the game means we need to rethink our engagement with traditional spaces of play and leisure, such as parks and playgrounds, as well as spaces where play has traditionally been seen as subversive—city spaces in general. It’s also important to consider the implications this has for spaces outside the city, for those in rural or suburban spaces, who will have difficulty playing in these familiar spaces, and the impact traveling to play will have on these groups.”

Pokémon Go is essentially a toy. What makes it so popular with adults?

“It’s difficult to avoid putting it all down to nostalgia and 20 years of fan engagement,” says Kyle.

“But then again, I can’t deny that this would have had a huge impact on the widespread adoption of the game. Those who would have played Pokémon in the late 1990s now have increased mobility—they are able to freely move across and through city spaces, generally they are able afford mobile devices, and manage their free time.

“The game also appears to be hugely popular with children, whose parents may have never played a Pokémon game growing up. I’ve seen parents teaching their children how to effectively use their device to catch Pokémon, and vice-versa. There is a cross generational element to the game, which links towards shared ownership and literacies of mobile devices—that parents and children learn from these shared experiences.”

What are the developments to look out for in augmented reality?

“For augmented reality, we can probably hope to see more sophisticated modes of layering. Generally, this technology can read from codes, similar to a QR code, to give grounding to an image. This technology may feasibly be able to read buildings or landmarks in a similar way.”

Kyle adds: “In terms of developments for Pokémon Go, there is talk of using near field communication (NFC) as a means of trading between mobile devices. For augmented reality and location-based games in general, we may see more integration of location-awareness, in both mobile devices and potentially in portable gaming devices too. Alongside this, portable devices like the PlayStation Vita allow for 3G networks, which may be useful in real-time networked game play and location-awareness.”

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Would you like to learn more about the University of Sydney’s graduate arts degrees? Contact OzTREKK Admissions Officer Shannon Tilston at 1-866-698-7355 or shannon@oztrekk.com!

Thursday, June 9th, 2016

Griffith design student’s 3D-printed guitars hit a sweet note

A Griffith University design student has produced the first two 3D-printed guitars on the Gold Coast.

The guitars were engineered with the skill, passion and commitment of third-year industrial design student Adrian McCormack under the direction of Associate Professor Dr Jennifer Loy at the Queensland College of Art, Griffith University.

Griffith student's 3D-printed guitars hit a sweet note

Griffith design student Adrian McCormack shows off his 3D-printed guitars (Photo credit: Griffith University)

The bespoke guitars highlight the limitless possibilities of 3D-printing technology and had their first public outing at the Blues on Broadbeach Festival recently.

The first design was brought to reality with help from Brisbane guitar builder and technician Rohan Staples at the renowned Guitar Shop in Paddington and printed at Griffith’s Gold Coast campus in seven components, while the second was printed in one complete piece by Belgian company Materialise.

Adrian says his wave design was inspired by the Gold Coast’s rich surfing culture, and explains he spent plenty of time studying the playing style and technique of blues guitarists.

“It was clear that arm support within the design was vital along with overall strength and of course, aesthetics,” he says.

“For the model printed overseas we used a bio-compatible and food-safe material called polyamide, which also ensured the body weight stayed roughly the same as a generic Telecaster body.

“For the locally printed guitar, once the model pieces had been tested and prototyped, they were printed over the course of eight days on campus, with around 200 hours of printing.

“This guitar print also featured a unique process called ‘hot swapping,’ which created the unique red and white finish,” he says.

The locally printed guitar will stay on campus, finding a home at the Griffith Red Zone, while the second guitar will be offered as a prize for a Festival-goer to be announced later this month and presented at Griffith’s Open Day on July 24.

According to Associate Professor Loy, Griffith is working hard to develop graduates who have specialised skills in this area.

“Our industrial design and 3D design digital media students are learning world leading software for additive manufacturing, and gaining hands-on experience of designing with advanced digital technologies, including 3D Printing, scanning and electronics for new design applications.

“3D printing is not just an add-on technology within the digital landscape—it has matured and now completely changes what is possible.

“We envisage that the students of today will have the jobs of the future, ones that may not even exist yet, but that are clearly on the way, with 3D printing alone being forecast as a 7-billion-dollar-a-year sector by 2020.”

About the Bachelor of Industrial Design

In this degree, students will combine a creative engineering approach with industrial design innovation and will graduate with a unique ability for innovation and creativity in Industrial Design while working within the principles of engineering. Students learn through project-based design studios and technical learning studios and learning through making, as the degree takes a hands-on approach to teaching that uses advanced technologies such as 3D printing, while also experiencing traditional engineering learning.

Bachelor of Industrial Design students will learn about design process, material characteristics, mechanics and electronics as well as 3D computer modelling, creative thinking and digital media. This degree also incorporates an international focus on digital and advanced technology manufacturing, giving you the chance to develop an understanding of how a product is created, from design to delivery, in a global context now and in the emerging advanced manufacturing environment.

Program: Bachelor of Industrial Design
Location: Gold Coast, Queensland
Semester intakes: February and July
Duration: 3 years

Apply to Griffith University!

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Discover more about studying industrial design and engineering at Griffith. Contact OzTREKK Admissions Officer Shannon Tilston at shannon@oztrekk.com!

Wednesday, June 8th, 2016

Monash journalism students named finalists

Two Monash University student journalists are finalists in the Walkley Young Journalist of the Year Awards and the Jacoby-Walkley Scholarship.

Jack Paynter’s story “Cricket willow tree project drives investors bats” was published in The Age and the Sydney Morning Herald.

Monash journalism students named finalists

Ms Nicola McCaskill and Mr Jack Paynter (Photo credit: Monash University)

It told the story of a group that offered investments in willow trees to make cricket bats, and continued to demand fees from investors despite no sales over 16 years.

His story earned him a place among the top three in the student award section of the Walkley Young Journalist of the Year.

Nicola McCaskill has produced a highly original and award-winning photo essay about a day in the life of a Melbourne sex worker.

Nicola is a finalist for the Jacoby-Walkley Scholarship, a paid internship working with some of Australia’s best TV news and current affairs journalists.

Monash Journalism alumna and Leader journalist Therese Allaoui was named a finalist in the Community/Regional Journalism award for the Young Walkleys.

Monash journalism digital journalism coordinator Julie Tullberg said the Young Walkleys were highly competitive among many journalism schools across Australia.

“It’s a credit to Jack to be named a finalist in the Young Walkleys, as there are just three spots up for grabs,” Ms Tullberg said.

“Nicola’s photo essay is brilliant and her talent for photojournalism has been recognised by the judges of the Jacoby-Walkley Scholarship.”

Therese, an award-winning journalist, was recognised for work published in the Mordialloc Chelsea Leader and Port Philip Leader, including “Deadly drugs on salw,” “Players left in the dark,” and “Taste of prosperity.”

The winner of each category will qualify for the Walkley Young Australian Journalist of the Year and will undertake work experience with CNN, Twitter and Huffington Post in the United States.

Master of Journalism at Monash University

The Master of Journalism is for people who want to enter a career in journalism, and for working journalists who want to extend their skills and explore the intellectual basis of their practice. Students work with award-winning journalists and academics with strong industry links as they cultivate high-level skills in research and reporting across all media—print, online, radio and video—and explore the role of the media in contemporary society.

Program: Master of Journalism
Location: Caulfield Campus, suburb of Melbourne
Duration: 1 – 2 years (depending upon candidate’s educational background)
Semester intakes: March and July
Application deadline: It is recommended that you apply a minimum of three months prior to the program’s start date.

Apply to a Monash University arts degree!

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Would you like more information about Monash Journalism programs? Contact OzTREKK Admissions Officer Shannon Tilston for more information at shannon@oztrekk.com or call 1-866-698-7355.

Friday, June 3rd, 2016

New innovative arts education space at the University of Melbourne

With soundproof flooring, pull-out seats and an attractive light-filled piazza complete with a grand piano, the University of Melbourne’s new arts education space studioFive is every arts teacher’s dream.

New arts education space at the University of Melbourne

A new art space has been designed to maximise teaching and learning (Photo credit: University of Melbourne)

Comprising specialist studios for drama, music and visual art, studioFive is multi-purpose built and can be tailored to teaching styles in each artistic discipline from media to dance.

Led by Professor Susan Wright, Chair of Arts Education, this unique space brings together visiting fellows, artists-in-residence and over 50 doctoral and masters students to generate teaching practices that will meet the needs of 21st-century learners.

“The arts support the development of fine motor skills, creativity and expression, and are a vital part of a child’s learning. We’ve created an environment in which artistic approaches to teaching and learning are practiced, and can flourish and develop,” said Professor Wright.

Designed by PTID in collaboration with academics in Arts Education in the Melbourne Graduate School of Education and the University of Melbourne’s Learning Environments Applied Research Network (LEaRN), lead designer Ben Lornie said the space was designed to maximise teaching and learning.

“We worked closely with the university to envision new ways of designing space to support teachers, students and researchers in twenty-first-century learning environments. This space is the most adaptable learning environment of its kind in the world; it sets a new benchmark for Arts teaching,” he said. “Flexible furniture and glass acoustic sliding doors enable each room to transform easily, changing from an open rehearsal area to a private lecture theatre in seconds.”

Fitted with state-of-the-art equipment, including 64 video channels that can be streamed to the Science of Learning Research Classroom lab, a wide body of research will also be collected and housed by studioFive.

“This technology-rich space will help support our educators and learners to examine the principles and practices of the arts in education and engage in a range of learner-orientated, cross-disciplinary research projects,” said Professor Wright.

Dean of Education Professor Field Rickards said the long-awaited arts education space is a much welcome addition to the Graduate School.

“The benefits of the arts are for everyone, and I look forward to seeing not just our students use this space but also schools, community groups, and the broader arts industry.”

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Learn more about arts education at the University of Melbourne. Contact OzTREKK Admissions Officer Shannon Tilston at 1-866-698-7355 or shannon@oztrekk.com.

Wednesday, June 1st, 2016

New Cyber Security Hub at Macquarie University

Optus Business and Macquarie University have joined forces to establish a multi-disciplinary Cyber Security Hub to support businesses and government to recognise and protect themselves from increasing cyber threats.

The new ‘Optus Macquarie University Cyber Security Hub’ will provide research, short professional courses and consultancy services to the private sector and government agencies.

Optus Business and Macquarie University to establish new Cyber Security Hub

John Paitaridis, Managing Director, Optus Business and Professor David Wilkinson, Deputy Vice-Chancellor (Corporate Engagement and Advancement), Macquarie University. (Credit: Paul Wright)

It represents a $10-million investment by Optus Business and Macquarie University that will draw on the expertise of Optus and leading Macquarie University academics from various disciplines and industry experts to cover three academic areas: Science and IT, Business and Economics; and Security Studies and Criminology. It will focus on providing a holistic approach to cybercrime, how it is perpetrated, how it affects the economy and how it impacts policy.

The partnership includes degree programs, executive and business short courses, professional recruiting opportunities and thought leadership through cyber awareness events and international engagements in areas such as intelligence, technology, criminology, finance and governance.

John Paitaridis, Managing Director, Optus Business, said “As Australian enterprises and government agencies increasingly embrace the digital economy and shifting consumer expectations of online experience, cyber security is a top priority for Executives and Boards.

“While cyber-attacks are increasing in frequency and sophistication, most organisations lack the right expertise and skills across their business to identify and manage these attacks.

“As organisations adopt more online and digital channels, they also need to have a fully integrated approach to cyber security involving all staff training, management buy-in, effective technology solutions and knowledge of today’s cyber threats.

“The Optus Macquarie University Cyber Security Hub addresses all these areas, providing businesses and government agencies with a unique and unparalleled cyber offering to help them navigate a complex landscape. We are committed to empowering every person, business and organisation to confidently operate in the digital world, and this partnership is a significant step in helping us deliver on that promise.”

Supporting the Federal Government’s recent cyber security strategy—which outlines plans to make Australia a cyber-smart nation—the new Cyber Hub will have a range of initiatives to enhance Macquarie University’s teaching and research offering. Optus’ workforce will also be a key focus, with the partnership increasing awareness, as well as equipping and upskilling staff with the latest cyber security skills and expertise. Optus will offer the same opportunity to its enterprise and government customers.

David Wilkinson, Deputy Vice-Chancellor (Corporate Engagement and Advancement), Macquarie University said, “Education underpins the very success of the government’s Cyber Strategy, and is the cornerstone of any cyber security program.

“Cyber security has become one of the defining issues of this decade, which is why Macquarie University was one of the first in the country to establish a dedicated policing, intelligence and counter-terrorism degree.

“The opportunity to partner with Optus, an organisation that deals with cyber threats and challenges on a daily basis, was something we welcomed as it enables us to improve cyber security education at all levels—from the C-level executive through to every employee.

“By collaborating with industry to tailor our study programs, we give our students a head-start in their careers, placing them at the top of Australia’s cyber security talent pool. These initiatives will also work to support the wider expansion of cyber security training within organisations to better secure and protect their networks and infrastructure.”

Optus and Macquarie University signed the agreement in May and envisage the Cyber Security Hub will attract partners from the public and private sector who want to generate knowledge and foster enhancements in cyber security technologies and governance, through research and innovation.

Master of International Security Studies

The Master of International Security Studies goes beyond the traditional security challenges such as military conflict and can include challenges to human, societal, economic and environmental security. This degree explores the strategies being developed to respond to these security and intelligence threats. It covers a broad spectrum of traditional and non-traditional security issues examined from a regional and global context.

Some topics of study

  • Counter Terrorism
  • Terrorism Dynamics
  • Insurgency and Counterinsurgency
  • Cyber Crime
  • International Policing Systems
  • Practice of Modern Intelligence
  • Intelligence Analysis Platforms
  • Cyber Security
  • Cyber Policing and Intelligence
  • Nuclear Weapons

Career Opportunities

  • Advisers and analysts for private security agencies
  • Advisers and analysts to international organisations involved in security operations
  • Border protection agency officials strategists
  • Commentators and researchers for media outlets
  • Researchers for intelligence agencies

Program: Master of International Security Studies
Location: North Ryde, Sydney, New South Wales
Semester intakes: February and July
Duration: 1 – 1.5 years
Application deadline: While there is no set application deadline, it is recommended that candidates apply at least three months prior to the program start date.

Apply to Macquarie University!

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Learn more about studying at Macquarie University. Contact OzTREKK Admissions Officer Shannon Tilston at shannon@oztrekk.com or call 1-866-698-7355 for more information.

Wednesday, May 18th, 2016

Griffith Film students touch down in Cannes

Twelve student films from Griffith Film School will screen at the prestigious Cannes International Film Festival this year.

The Neon King, a film exploring one explosive night between two best mates in 1970s regional Australia, will have its official premiere at the Festival, with students Cameron March (Director), Jordan Lynagh (writer/producer) and Danielle Redford (Producer) in France this week for the occasion.

Griffith Film Neon King Poster

NEON KING poster (Credit: Griffith University)

The crew says they’re excited for the opportunity to see their work screened before a global audience.

“It’s always interesting seeing the responses you get from people whose backgrounds vary so much from your own, and with such an Australian story we’re looking forward to hearing the responses and seeing how our work is perceived,” Danielle says.

“Cannes is a fantastic learning environment and provides the opportunity to connect with people within the industry from all over the world.

“We’re looking to make new connections and form relationships which will continue to play a part in our future work,” she says.

Invaluable industry connections

Griffith University is the only Australian film school invited to screen at the prestigious Festival and this trip marks the eighth year students have been offered the invaluable opportunity, says Professor Herman Van Eyken.

“It is the ideal opportunity for the next generation of filmmakers to make industry connections that may launch a coveted international career,” he says.

“We give students all the logistical support they need to attend—we send their films, we organize their artwork, provide all the supporting documentation and prepare them for the immersive environment.

“Being at Cannes is incredibly intensive, but that’s exactly why it works and can’t be replicated anywhere else.”

For The Neon King crew, following Cannes they will each continue to pursue their goals in film. Jordan and Danielle are working on a feature film with the goal of completion within the next two years, and Cameron is currently producing for Gold Coast-based production company, The Dreamers, who specialise in high-end viral web videos and TVCs, while he looks to develop feature films over the next few years.

Danielle says studying the Bachelor of Film and Screen Media at Griffith was a great opportunity to build a network over the course of the degree, which will now assist them to forge their careers.

“We had a great support network from our lecturers and fellow peers,” she says.

“They have also been extremely helpful in the lead up to Cannes, introducing us to veteran producers Trish Lake and Pam Collis who have been providing us with little nuggets of gold with their extensive experience and knowledge of the festival.”

Each film from Griffith will be screened in the Cannes Court Metrage; an initiative within the festival designed to encourage emerging talent, featuring more than 2,000 registered films from more than 90 countries worldwide. The 69th annual Cannes Film Festival runs from May 11–22.

Griffith Film School

The Griffith Film School prepares the next generation of filmmakers, animators and game designers for creative and exciting careers within the international business of film, television and digital screen media creation. Students will have the opportunity to learn from some of the most distinguished and notable experts, both industry practitioners and academics, visiting professors, fellows and tutors within the disciplines of drama, documentary, television, animation, games and interactive entertainment.

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Would you like more information about arts degrees available at Griffith University? Contact OzTREKK Admissions Officer Shannon Tilston at shannon@oztrekk.com or call 1-866-698-7355.

Tuesday, April 26th, 2016

Archaeologists find key to dingo mystery

The people from South Sulawesi in Indonesia probably introduced dingoes to Australia, according to research by Griffith University and the University of New England.

Griffith University archaeology

Professor Paul Tacon (Photo credit: Griffith University)

Professor Paul Tacon from Griffith University’s Place, Evolution and Rock Art Heritage Unit and archaeologist Dr Melanie Fillios from UNE looked at genetics and archaeology to find out the exact timing of the dingoes’ introduction.

“We’ve long known that people from South Sulawesi visited northern Australia for many hundreds of years but it now appears to have been several thousand. We now need to search for further evidence of this in both Sulawesi and north Australia,” Professor Tacon said.

“This study is significant because dogs were the first species to be domesticated by people with some saying this relationship happened as long ago as 35,000 years.”

Researchers looked at five different groups: Indian mariners, Lapita peoples, a Timor group, Taiwanese peoples and Toalean hunter-gatherer peoples from Sulawesi.

They found that Toalean or other hunter-gatherers from South Sulawesi in Indonesia were the likely suspects.

“We don’t know if the dingoes came through early agriculturalists, hunter-gatherers or sea-faring traders. But after looking at recent genetic studies of dingo origins we have managed to narrow down a list of potential groups who could have been responsible for their introduction,’’ Dr Fillios said.

The lack of starch digestion gene (AMY2B) in dingoes further supports the hypothesis that the dingo accompanied a hunter-gatherer people as opposed to people from an agricultural society.

A sophisticated maritime hunter-gatherer culture was widespread across the South Sulawesi area for more than 40,000 years resulting in the initial colonisation of Australia.

Griffith University archaeology

Toalean peoples were the strongest candidates for bringing the dingo to Australia (Photo credit: Griffith University)

No dog has yet been found in South Sulawesi archaeological sites, but the Toalean peoples were the strongest candidates for bringing the dingo to Australia, perhaps after obtaining it from people in Borneo.

“In Australia, dogs appear to be a relatively late arrival post-dating human settlement by at least 40,000 years.  It is still a mystery as to who brought them here, why and when,’’ Dr Fillios said.

She said dogs accompanied people into all corners of the globe and this relationship can be used to understand the movement of people and ideas around Oceania during the Holocene.

“Not only were they the first animal to be domesticated by humans, this relationship predates the emergence of agriculture, making them a valuable key for human hunter-gatherer migrations.”

The research was published in the Journal of Archaeological Science: Reports this month.

Griffith University Place, Evolution and Rock Art Heritage Unit

PERAHU is located within the Griffith School of Humanities. Prof. Paul Taçon leads PERAHU in his capacity as Griffith University’s Chair in Rock Art Research. As both an archaeologist and anthropologist, he advocates multidisciplinary, multicultural and scientific approaches to rock art and cultural evolution research. The acronym PERAHU highlights the significance of water crossings in the human colonization of the region as a perahu is a traditional Malay/Indonesian sailing vessel, an example of which has been used for the PERAHU logo.

This focused research unit links Griffith staff and students to a highly collaborative international network of researchers and Indigenous peoples undertaking innovative visual, symbolic, landscape and cultural evolution research across Australasia.

Learn about arts degrees available at Griffith University. Contact OzTREKK Admissions Officer Shannon Tilston for more information at shannon@oztrekk.com or call 1-866-698-7355.